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Black navy war 2 kongregate
Black navy war 2 kongregate













When you weaken the enemy base to about 1/2 power, the enemy will send a counter attack! REMEMBER this and plan, by having max supply/recycle, full cannons. But the keys are: MAX supply MAX recycle, build MAX cannons. Enemy battleship? cheese it with the big guns you have! When they send a bomber, send three jets, three destroyers. when the enemy sends a jet, send a destroyer or send two jets. Just remember, this game is all about countering and numbers. So here’s my haphazard walkthrough, I have a short version, and a long in-depth one after, read the one you want: Overall I had fun just seems like this wasn't tested in real time or some of these issues would have been addressed.Okay I’ve played the game a bit, and it’s kind of like playing advanced rock paper scissors, where the enemy also has something that beats all three. I would also add a button back to level menu, restart level, quit, something. This makes getting there fast & cheap, & they die easy when you get there. For those of you who want to do this you need to get to the flagship stage by an overwhelming tactic with low lvl ships.

black navy war 2 kongregate

Currently the way the game is it makes going back to easy levels even more of a time waster than they were originally it's quite frustrating, I simply stopped trying. Also have the turrets on the base remain on the game layer so they can be destroyed & defend the flag ship till they are destroyed. I would suggest when the base becomes invincible it's also goes 'unhitable', take it back a layer so the shots go through it. It also takes a very long time of the same thing over and over and over per level.

black navy war 2 kongregate black navy war 2 kongregate

The base becoming 'invincible' blocks the flag ship from damage.















Black navy war 2 kongregate